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International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
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Turrican II - PC
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Game info
Commodore64

Zynaps

Zynaps
GenreShoot em Up
DeveloperHewson
PublisherHewson
Released1987
Rating
Graphics:8.0
Sound:8.0
Gameplay:8.0
Overall:8.0
Reviewed byndial
Zynaps is a horizontal scrolling shoot 'em up game developed by Hewson for the 8bit home computers in 1987 and for the 16bit home computers on 1988.
 
Review
ZynapsSTORY / GAMEPLAY
This horizontal scrolling shoot 'em up features 16 levels with 450 screens of great action in total. By destroying enemy squadrons you can collect numerous power up tokens that can be used to obtain better weapons, including ground attack lasers, speed up pods and multi-firing. Extra lives are available as well (and you'll certainly need them, especially as you have to go a long way back when losing a life). Zynaps is a really tough game that needs a lot of skills to play. Its story is not an original one: It's just your spaceship against a number of alien threats but it's nicely put together with clear, finely detailed, graphics and smooth animation.

GRAPHICS / SOUND
The C64 version features very good graphics with fast animation. The scrolling is smooth (and comparably smoother than the CPC and ZX and the backgrounds are detailed enough. Zynaqps C64 version offers a pleasant to the ears intro tune and some pretty strong in-game sound effects, but no music (as in all versions).
 
Screenshots
  • Zynaps
  • Zynaps
  • Zynaps
  • Zynaps
  • Zynaps
  • Zynaps
 
Sound samples
Intro music:  In-game sound:
 
Gameplay sample
 
Comparable platforms
Amstrad CPC
Commodore C64
Sinclair ZX Spectrum
 
Hardware information

Commodore 64/128/Plus4

Commodore 64/128/Plus4CPU: C64 MOS Technology 6510 1.02MHz (NTSC version), 0.985MHz (PAL version) / C128-D MOS 8502 2MHz, Zilog Z80A 4MHz
MEMORY: 64 KB or 128 KB RAM Expandable to 320-640 KB / 20KB ROM
GRAPHICS: VIC II 16 colors, 320x200 (2 unique colors in each 8x8 pixel block), 160x200 (3 unique colors + 1 common color in each 4x8 block), 8 hardware sprites, Smooth scrolling
SOUND: MOS Technology 6581/8580 SID, 3-channel synthesizer with programmable ADSR envelope, 8 octaves
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The Commodore 64/128/Plus4 (default) color palette
VIC20: 16-colors YPbPr palette (16 on screen)
C64/128: 16-colors YPbPr palette (16 on screen)
C-16,Plus/4: 121-colors YPbPr palette (16 on screen)
 
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